2018-2020 Undergraduate and Graduate Bulletin (with addenda) 
    
    May 25, 2020  
2018-2020 Undergraduate and Graduate Bulletin (with addenda)
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CS-UY 3113 Game Programming

3 Credits
A programming intensive introduction to the creation of computer games. Using mostly two-dimensional sprite-based programming, we examine and experiment with animation, physics, artificial intelligence and audio. In addition, the course explores the mathematics of transformations (both 2D and 3D) and the ways they may be represented.

Prerequisite(s): (CS-UY 2134  or CS-UY 1134 ) AND (CS-UY 2124  or CS-UY 1124) (C- or better).
Weekly Lecture Hours: 3 | Weekly Lab Hours: 0 | Weekly Recitation Hours: 0



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