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Dec 26, 2024
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2020-2022 Undergraduate and Graduate Bulletin (with addenda) [ARCHIVED CATALOG]
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CS-UY 3113 Game Programming3 Credits A programming intensive introduction to the creation of computer games. Using mostly two-dimensional sprite-based programming, we examine and experiment with animation, physics, artificial intelligence and audio. In addition, the course explores the mathematics of transformations (both 2D and 3D) and the ways they may be represented.
Prerequisite(s): (CS-UY 2134 or CS-UY 1134 ) AND (CS-UY 2124 or CS-UY 1124) (C- or better). Weekly Lecture Hours: 3 | Weekly Lab Hours: 0 | Weekly Recitation Hours: 0
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